AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games in Chile Q1 2024
Explore the performance of the top 5 hidden objects games in Chile during Q1 2024, including weekly downloads, revenue, and active user trends.
Throughout the first quarter of 2024, the top hidden objects games in Chile demonstrated varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance:
Hidden Objects - The Journey by SayGames LTD saw a noticeable peak in weekly downloads at the start of January with 29.4K, followed by a gradual decline to 8.8K by the end of March. Revenue for the game was highest in the second week of January, reaching $176, and saw fluctuations, closing the quarter at $103. Active users surged to 32.1K in early January and maintained a fairly consistent level, ending March with 22.8K.
Hidden Objects - Find It Out from Guru Smart Holding Limited experienced a stable revenue stream, peaking at $307 in the first week of January and maintaining around $275 towards the end of the quarter. Downloads fluctuated, peaking at 9.9K in the fourth week of January and stabilizing to 6.6K by the end of March. The active user base showed a steady increase, reaching 38.3K in mid-March before slightly dropping to 36.1K in the final week.
MOONEE PUBLISHING LTD's Find the Alien: Fun Adventure had a modest revenue increase, peaking at $54 in early March. Weekly downloads were highest at 6.1K in late January and then tapered to 3.9K by the end of March. Active users followed a similar trend, starting at 9.3K in early January, peaking at 11.4K in late January, and ending the quarter at 9.1K.
Find the Alien 2, also by MOONEE PUBLISHING LTD, showed minimal revenue with a peak of $6 in mid-February. Weekly downloads started at 4.7K in early January but dramatically dropped to 467 by the end of March. Despite this, the game maintained a high number of active users, starting at 83.6K in early January, peaking at 90.4K at the end of January, and concluding the quarter with 81.7K.
Finally, Find Easy - Hidden Differences by AI Games FZ saw a small revenue peak of $12 in mid-February. Downloads increased significantly from 1.1K in early January to 4.3K by the end of January, but then dropped to 1.3K by the end of March. Active users mirrored this trend, starting at 1.8K in early January, peaking at 5.7K by the end of January, and ending March at 4.6K.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.